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but if bradford plays poorly Remember that all the "world building" stretches out from the north. The inspiration was the story of the Stark kids finding the direwolves, and within the first few chapters, we got Benjen,  [http://Www.nadpiramida.ru/forum/viewtopic.php?f=1&t=45554 authentic hockey jerseys China] the Watch, the Others, a mention of Mance by name, and (although we don realize it yet) the presence of Mance at Winterfell. All the "gardening" and  [http://api.abyster.com/index.php/forum/bienvenue-sur-le-forum-d-abyster/21932-knicks-heaping-compliments 29014] world building branches out from this core story and it seems very unlikely that all these early characters and  [http://forum.stolarskie-forum.pl/viewtopic.php?f=33&t=3492 wholesale nhl jerseys from China] details will be left as loose ends.<br><br>.
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<div style="border:0; padding: 0.8em; text-align: center; width: 95%;">
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<div style="font-size:215%; border:none; margin:0; padding:.1em; color:#000;">Welcome to the EQ Reborn Wiki!</div>
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<div style="top:1em; font-size:105%;">This is a work in progress.  Please feel free to contribute!</div>
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</div>
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Why come to EQReborn? EQReborn is a much more casual experience than P99 on top of not being nearly 10 years old. P99 encompasses vanilla EQ + the first 2 expansions which is from March 1999 to just before Dec 2001 (when luclin came out) in the real EQ timeline. If you think about it you're basically looking at ~2.5 years of EQ time dragged out over 10 years. So you are looking at a massively top heavy experience, which is fine if raiding is not your main focus. If you are looking to be at the forefront of a new server, then this is the place to be.
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Key Features:
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*Era accurate items, spells, quests, NPCs, tradeskills, zones, and more!
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*Classic graphics, spell effects, spell icons, and spell gems enhanced by the newer client.
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*Increased out-of-combat health and mana regeneration.
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*Limited edition classic era items (e.g. Manastone and Guise of the Deceiver) available for a limited time.
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*Quality of life improvements such as improved tradeskill containers, spell sets, and melody.
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*Classic mechanics including experience loss, corpse loss, feign death pulling, and group experience.
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*Drinking gnomes in place of the boats – porting every 18 minutes.
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*Dedicated enterprise-level servers with a 100 Mbps synchronous connection and solid state drives that can easily handle 100’s of players with extremely fast zone times.
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*Items stack to 100, coins are weightless
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Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.
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== Getting started ==
 +
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]
 +
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]
 +
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
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* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
 +
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]

Latest revision as of 15:19, 7 November 2022

Welcome to the EQ Reborn Wiki!
This is a work in progress. Please feel free to contribute!

Why come to EQReborn? EQReborn is a much more casual experience than P99 on top of not being nearly 10 years old. P99 encompasses vanilla EQ + the first 2 expansions which is from March 1999 to just before Dec 2001 (when luclin came out) in the real EQ timeline. If you think about it you're basically looking at ~2.5 years of EQ time dragged out over 10 years. So you are looking at a massively top heavy experience, which is fine if raiding is not your main focus. If you are looking to be at the forefront of a new server, then this is the place to be.

Key Features:

  • Era accurate items, spells, quests, NPCs, tradeskills, zones, and more!
  • Classic graphics, spell effects, spell icons, and spell gems enhanced by the newer client.
  • Increased out-of-combat health and mana regeneration.
  • Limited edition classic era items (e.g. Manastone and Guise of the Deceiver) available for a limited time.
  • Quality of life improvements such as improved tradeskill containers, spell sets, and melody.
  • Classic mechanics including experience loss, corpse loss, feign death pulling, and group experience.
  • Drinking gnomes in place of the boats – porting every 18 minutes.
  • Dedicated enterprise-level servers with a 100 Mbps synchronous connection and solid state drives that can easily handle 100’s of players with extremely fast zone times.
  • Items stack to 100, coins are weightless

Consult the User's Guide for information on using the wiki software.

Getting started