A brand new world filled with classic monsters, spells, quests, and loot. Meticulously crafted to bring you the classic EverQuest experience including quality-of-life improvements and enhanced graphics.
The following rules apply to EQ Reborn and all related resources (e.g. forum, discord, etc.). These rules have been put in place to define the foundation for appropriate behavior and fair play. While it does not define all of the Do’s and Don’ts, it provides sufficient basis for players to identify appropriate behavior.
By playing EQ Reborn you agree to abide by, and be held accountable for, following these rules. It is considered that you have read through and understand them. Warnings may not be provided if you breach the rules.
Camps:
Kill Stealing:
Third Party Tools & Exploitation:
Real Money Trades (RMT):
Language & Harassment:
Fraud:
Player Disruption:
Abuse:
Character & Guild Names:
2 Boxing:
One of the great things about EQ Reborn is being able to play with your friends and family. We encourage and enable this while enforcing the rules.
Namely, players may not play more than two characters at any point in time.
This means that you must not:
If you need a legitimate IP exception to enable your family member or other member of your residence to play, please see this post: Tickets Forum
Note that we do check on IP exceptions through both logs & in-game player checks/tests. Players found abusing this will receive administrative action up to and including Account/IP bans.
Players are expected to work together to maintain reasonable camps. Camps are specific and reasonable space for the number of players, purpose, and intent of the camping group.
Players should not camp a space larger than they can reasonably continue to keep cleared. This does not mean that all of the mobs must be down at all times, but the player or group must be able to reasonably clear the camp such that spawns are not unused.
Players must be at, over very close to, the camp at all times. Note that being AFK at a camp for an extended period of time does not constitute holding a camp. Delegate players may temporarily hold a camp for a short period of time while a player performs an in-game activity (selling for example).
Players are expected to play nice and work together to transfer camps when they are done with them. Camp lists on a first-come-first-serve basis should be kept & used. Guild members are not to be given preferential placements for camps over others who have been on the list.
Placing items on corpses to hold a camp is not acceptable.
Yes. EQ Reborn is a free server that is developed, managed, and run by a small group of volunteers. While the server is free to play, it does cost money to run the server. The server is run on enterprise-grade hardware with a dedicated fast connection and enterprise-grade security controls.
If you enjoy playing on the server, we ask that you make a contribution to keep the server alive and running. 100% of all donations go towards the costs associated with running and maintaining the server including hardware and hosting fees.
Please be aware that no in-game items, services, or benefits will be provided as a result of a donation, but we do appreciate you helping to keep the server alive.
Thank you,
EQ Reborn Staff
Players are expected to work together to share mob spawns that are not part of a camp. Kill stealing is defined as the intentional engagement of a mob that is already engaged by another player or that clearly belongs to another player/group’s camp.
Kill stealing is not tolerated on EQ Reborn. Honest mistakes happen, but pervasive abuse will result in administrative action up to, and including, suspensions and bans. This is especially the case for rare mob camps.
The only permitted tools are those that read and provide information from your local Everquest log files (e.g. log parsing for damage per second).
The use of all other third party tools & services is expressly forbidden. Any program that provides an advantage or interacts, inspects, or modifies the Everquest client in any way is prohibited. Use of these tools and/or exploitation will result in a permanent ban.
The currently permitted tools are:
No. Real Money Trading (RMT) is expressly forbidden. Offering, requesting, or trading real money, items, or services for in-game accounts, items, or services will result in a ban of all accounts involved. This rule is enforced in full without limitation.
Use of inappropriate language (including curse words, offensive language, and strong sexual innuendo) and verbal harassment (excessive use of language to undermine someone’s dignity through insults or humiliation) will not be tolerated.
Players are encouraged to /ignore anyone that exhibits this behavior and to report anyone who is exhibiting this behavior incessantly. Repeat or incessant behavior and/or exhibiting this behavior in public channels will result in disciplinary action up to, and including, suspensions and bans.
Fraud is the wrongful deception of other players and it is not permitted on EQ Reborn. This includes deceiving other players in any way (e.g. false representations, unfaithful trades, or negotiations for in-game items, services, or activities). This behavior will result in disciplinary if you are found to be responsible.
Players are responsible for evaluating and taking the necessary steps to protect themselves from fraud. It is likely that you will not get your item or currency back in the event of a fraudulent transaction. The onus is on you to be vigilant when trading in in-game items, currency, or services.
Disrupting other players is not permitted. This includes, but is not limited to:
Our GMs and Guides support EQ Reborn as volunteers with their own free time and without reward. We have a zero tolerance policy for the harassment of any EQ Reborn staff.
Harassment of EQ Reborn staff will result in immediate administrative action up to, and including, suspensions and bans.
Character and guild names should be in-line with the Everquest world. Use common sense. The following is provided as an example of what must not be used in whole or part:
2 boxing is permitted on the server in the same way as it was in Classic with the following restrictions:
You will need a copy of Rain of Fear 2 (ROF2). No other clients are compatible or supported on this server.
Yes. EQ Reborn is a free server that is developed, managed, and run by a small group of volunteers. While the server is free to play, it does cost money to run the server. The server is run on enterprise-grade hardware with a dedicated fast connection and enterprise-grade security controls.
If you enjoy playing on the server, we ask that you make a contribution to keep the server alive and running. 100% of all donations go towards the costs associated with running and maintaining the server including hardware and hosting fees.
Please be aware that no in-game items, services, or benefits will be provided as a result of a donation, but we do appreciate you helping to keep the server alive.
Thank you,
EQ Reborn Staff
The current maximum level is 60.
Kunark is currently enabled including Epics being fully obtainable and Veeshan's Peak being open (No key is required for entry). The server will progress through at least Velious.
It’s likely that your session is locked. Per the server rules, only two accounts are permitted to be logged in from an IP Address at a time. Log in three independent accounts and all three will be kicked. This should fix the issue.
Ask your fellow players for support and guidance on the forums here.
Post exploits here on our forum to avoid publicly disclosing them to abuse.
Yes, click here to join us on Discord!
The boats have been upgraded to gnomish translocators – porting four times per in-game day.
No, class penalties are not in place.
Yes, the classic race & class bonuses are in place.
Group experience works in-line with the classic era as follows:
EQ Reborn has double the group experience bonus of classic enabled to encourage group play as follows:
The server will launch in Classic with only classic era content (e.g. zones, spells, etc.) and will progress through Velious. Each expansion will be unlocked in it’s entirety (i.e. Kunark & Velious). The specific timeline for these progressions has yet to be determined, but it will be based primarily on player progression.
This is a client side issue. We’re currently looking into a resolution.
Note – that on the server side & from a game-play perspective, classic cons are in place.