[Pending] Burning Woods flee mobs stuck

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[Pending] Burning Woods flee mobs stuck

Post by Jarroll » Sun Jun 30, 2019 12:42 pm

We were in BW for several hours yesterday and ran into issue with mobs fleeing. When they would flee they would become "out of range" for melee and spells. The mobs would flee and not return or regen health. I think this is why I couldn't find the Nezekena placeholder. I think we had it, it fled, and never got killed. When we had pets, it would follow the mob and could kill it. Since the mob would never die, it also left characters in combat until they logged out and back in.

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Re: Burning Woods flee mobs stuck

Post by bread » Sat Jul 06, 2019 4:04 pm

We will have to look into this one.

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